What is the purpose of this tool? Say you have a gigantic terrain in a single mesh. Unity is going to process the entire mesh when rendering it even though only a small section in front of the camera ...
用于将Unity地形转换为网格的工具。 提供: •超快转换器。 •生成网格的全顶点计数控制。 •网格分割系统。 •16位和32位网格支持。 •Splatmap着色器-模仿Unity内置地形着色器,支持16层。 •Basemap导出器-将所有地形绘制纹理烘焙到一个纹理文件中。 •树木 ...
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Adding meshes to an existing configured model Replacing meshes to update instead of reimporting Refreshing every mesh on the model while maintinging original armature ...
The wonderful thing about the current age of mobile technology is anyone can now become a successful developer. Not since the days of the ZX Spectrum have lone developers been able to create and ...
Globalization, rising energy prices, and a strict regulatory environment are driving companies in a wide variety of industries to cut costs while increasing efficiency and productivity. Changes in ...