New information about AMD’s next mobile processor family has surfaced as two engineering samples from the upcoming Gorgon Point lineup have appeared in internal test logs. These processors belong to ...
Abstract: Programmable graphics and compute shaders have blurred the lines between graphics processing and general-purpose computation. APIs such as Asynchronous Compute enable the concurrent ...
There is a rumor that AMD will once again use a GPU with 96 compute units in the RDNA 5 architecture. This configuration was previously used in the Radeon RX 7900 XTX, which has 6,144 shaders. The ...
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TL;DR: Texture compression has been crucial in gaming, especially with 4K resolution demands. In 2025, AI-powered methods will enhance performance by reducing texture sizes without quality loss.
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
In a significant advancement for GPU developers, NVIDIA has unveiled the new Shader Debugger within its Nsight Graphics toolset, as reported by the NVIDIA Technical Blog. This feature, currently ...
NVIDIA's new Shader Debugger in Nsight Graphics offers real-time debugging for complex shaders, enhancing GPU debugging capabilities. In a significant advancement for GPU developers, NVIDIA has ...
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