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Quick tutorial - Subsurface scattering in Blender - 223
Very quick tutorial. using Subsurface Scattering to simulate translucent materials that scatter light as it passes through.
The data from NASA’s Cassini mission to Saturn initially led researchers to suspect a large underground ocean composed of liquid water on Titan. However, when University of Washington scientist ...
Voyager 2 took this image of Ariel on 24 January 1986. It remains the highest-resolution image of this moon to date. Credit: NASA/JPL-Caltech/Kevin M. Gill, CC BY 2.0 Uranus’s tiny moon Ariel may have ...
All systems must meet the same basic site suitability, permitting, and inspection criteria as any other onsite sewage disposal system. A permit is required for ...
TL;DR: Minecraft's next-generation update introduces Vibrant Visuals, a major graphical overhaul featuring directional and volumetric lighting, realistic shadows, reflections, and subsurface ...
Forbes contributors publish independent expert analyses and insights. I cover aerospace, astronomy & hosted The Cosmic Controversy Podcast. Old growth forests usually get a lion’s share of the credit ...
3d abstract background with subsurface scattering material, droplets of molten wax with internal blue glow merge and fly apart in liquid. Seamless loop in 4k. Smooth animation of bubbles, metaball ...
Something to look forward to: Nvidia has spent years showcasing how its ray tracing technology can enhance classic games like Quake 2 and Portal. As development continues on a fan-made Half-Life 2 ...
On March 18th, Nvidia will release a two-hour demo for Half-Life 2 owners, showing what its RTX 50 cards can do: full ray tracing, subsurface scattering for translucent skin, volumetric light through ...
Gordon Freeman's classic toxic crowbar adventure is about to get even more realistic, as the Half-Life 2 RTX Remix project is working on adding Nvidia neural rendering to the game, in addition to ray ...
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