This example project demonstrates a one to many streaming architecture using UDP for data transfer. UDP offers potential throughput benefits over TCP when you don't care about dropped packets too much ...
If you encounter an issue on the book text, please file an issue at https://github.com/LGP5/Resources/issues You can also create a pull request for the Errata ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果