Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
️ Save editor window for editing the save data in edit mode ️ Save captures to load save states in the editor The asset is developed and maintained in 2020.3.x and make use of available .Net updates ...