In An Approximation to the Aliasing Effect, Part 1: The Origin I revisited some basic concepts about the aliasing effect, though I did it from a more visual than theoretical perspective. This second ...
In part 1, we started to make some intuitive connections between near-Nyquist sampling, the addition of close-frequency sines, and how those signals would interact with perfect LP filters. Let's put ...
With the growing use of multiple video formats, a fundamental understanding of sampling rate conversion will provide insight into the quality and operation of format converters. However, before ...
A research team has developed a novel multidimensional sampling theory to overcome the limitations of flat optics. The study not only identifies the constraints of conventional sampling theories in ...
If you’ve played a PC game in the past five years, you’ve probably stumbled across an anti-aliasing toggle while mucking about with your graphics settings. Switching it on can make everything on your ...
This HEXUS.help guide explains multi- and super-sampling anti-aliasing. This HEXUS.help guide will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it ...