Procedural texture generation and rendering encompass a range of algorithmic techniques designed to synthesise detailed, non-repetitive textures on virtual surfaces. By relying on mathematical models ...
What do you think the impact of this technology could be in terms of physical space, with regards to games and PCs? At least 70% of the textures of your game could be replaced by procedural ...
An algorithmic way of describing a texture. Unlike a bitmapped texture, in which the texture is represented as a bitmap, a procedural texture describes the texture mathematically. Although not widely ...
Someone sent me a link to an article on bit-tech about procedural textures. Now, I have heard of procedural textures before, but, until now, that was all it was: talk. Nice demos.<BR><BR>This is an ...