前几天我们三易生活在给大家分析Xbox Series X的技术细节时曾提出,这是一款充分利用了现有技术的主机,几乎可以说是把至今为止PC上的图形成果与最新设计思路结合到了极限。而且由于Xbox Series X本身是基于x86硬件架构,以及Windows操作系统,因此当中的不少新 ...
在 PC 硬件和游戏圈,DirectX 12(DX12)这个经典图形API绝对是个绕不开的话题。从 2015 年打着“贴近硬件”的旗号初出茅庐,到如今稳坐主流游戏图形API的宝座,这个经典的图形 API 已经陪我们走过了波澜壮阔的十年。 最近,在DirectX 12发布十周年之际,微软 ...
If all goes to plan, Microsoft's next-gen API will usher in a new standard for visuals and performance across a whole range of devices, from high-end PCs, to modest laptops, to even the Xbox One. But ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
你经常会听到诸如DirectX 12、Vulkan和OpenGL的名词,这其实是三种主流的图形API(应用程序编程接口),它们为开发者提供了与显卡硬件交互的工具,用于渲染2D和3D图像——游戏以及3D渲染工具实际上都离不开这些API。再浅显一点,你可以将这三种API理解为人(开发 ...
If you’re buying or building a new gaming PC for Windows 10 and DirectX 12, your priority should be as many “real” CPU cores you can afford, running at high clock speeds. At least, that’s the ...